So far I have done animation where characters don't interact with each other and I have developed a workflow which works nice for me, Storytelling poses, extreme poses, breakdown and finally polishing the animation.
As I started taking this animation into the extreme poses stage I have quickly realized this is definitely the most difficult thing I have done as the characters are always touching, I can't work my way through the scene focusing on one character at a time like I'm used to.
Usually, my extreme poses are all the contacts and what I am now facing is one character might be in a contact pose while the other is in a passing position or what I would use as a breakdown pose.
I have looked around the web for hints and tricks and especially 11 second club's helpful hints to see if I could find anything useful about a workflow for this animation without finding anything that was suitable for my way of working.
So what I have decided to do is to simply try and do the extremes and breakdowns kind of at the same time. Then when I take this animation to the breakdown stage I will add the missing breakdowns and tweak the existing ones and hope for the best.
It all really comes down to trying to think like a 2D animator, thinking in frames which is a rule I'm trying my best to follow as I know my animation became a lot better as I started following this concept. By this I mean, keying everything in the scene at the current frame so there is no accidental animation going on.
So far I have now added a mix of all the extremes for both characters and it actually starts to float quite nicely already in splined version because of the mix between the extremes and breakdowns:
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